Spark Board Game

₦ 3,000 ₦ 4,000

Spark Board Game

Creativity and Innovation aren’t about arts and crafts alone, they are about the skills for creative and critical thinking, collaboration, ideating and implementing. These are skills that everyone needs to be a productive and valuable member of society. With the Sparks Board Game, children and adults, the young and the old will learn the skills necessary to put the spark of creativity into everything they do. Spark Board Game has a game die, tokens, cards, and a game board that all come together to create an exciting game which hinges majorly on the scenarios written on each card. These scenarios showcase positive and negative creative behaviours. Players will learn to eschew the negative behaviours and imbibe the positive ones. The scenarios on the game cards are spread across five segments that teach children the skills for creativity: • Segment 1 – Overview of Creativity & Innovation: Children will learn what creativity is and what it’s not. • Segment 2 – Clarify: Children will learn to ask questions and gain clarity about what exactly the problem they are to solve is whenever they are faced with a challenge • Segment 3 – Ideate: Children will learn to generate a range of ideas to solve a challenge. • Segment 4 – Develop: Children will learn to refine their ideas into workable solutions • Segment 5 – Implement: Children will learn the absolute importance of taking their ideas from their imagination into reality by following in a disciplined way, the process of project implementation through planning and tracking.

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Creativity and Innovation aren’t about arts and crafts alone, they are about the skills for creative and critical thinking, collaboration, ideating and implementing. These are skills that everyone needs to be a productive and valuable member of society. With the Sparks Board Game, children and adults, the young and the old will learn the skills necessary to put the spark of creativity into everything they do.

Spark Board Game has a game die, tokens, cards, and a game board that all come together to create an exciting game which hinges majorly on the scenarios written on each card. These scenarios showcase positive and negative creative behaviours. Players will learn to eschew the negative behaviours and imbibe the positive ones.

The scenarios on the game cards are spread across five segments that teach children the skills for creativity:

• Segment 1 – Overview of Creativity & Innovation: Children will learn what creativity is and what it’s not.

• Segment 2 – Clarify: Children will learn to ask questions and gain clarity about what exactly the problem they are to solve is whenever they are faced with a challenge

• Segment 3 – Ideate: Children will learn to generate a range of ideas to solve a challenge.

• Segment 4 – Develop: Children will learn to refine their ideas into workable solutions

• Segment 5 – Implement: Children will learn the absolute importance of taking their ideas from their imagination into reality by following in a disciplined way, the process of project implementation through planning and tracking.

Tags: Creativity and Innovation,

Spark Board Game

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